Author Topic: TR64 OGL v10 New Features  (Read 1111 times)

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Online Gent

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TR64 OGL v10 New Features
« on: November 02, 2017, 01:53:53 pm »
Introducing the new features in TR64 OGL v10 Video Plugin.

In the uCode Tab, you can find the 'New feature' Screen Refresh Mode (drop-down menu) which allows you select when the screen is refreshed during game play.

The two modes available at this time are:

Refresh screen on VI origin change:
  • This draws the frame buffer that the VI Origin register is pointing at. This is the default mode.

Refresh screen on CI address change:
  • This draws the last frame buffer rendered to by the game.
In most games, this will not make a visible difference.Conker's Bad Fur Day  however, needs the VI origin mode because it renders the shadows to a frame buffer.

When set to CI address mode:
  • Conker's will flash because it is trying to display the frame buffer used for shadows.
  • The World Is Not Enough (TWINE) needs to use CI address mode, because The frame buffer is being cleared before the VI origin mode displays it. When left on default (VI origin mode) the Loading blue cut scenes are not displayed.
As Usual, the new version can be found in Downloads / Plugins
« Last Edit: November 02, 2017, 04:43:02 pm by Gent »
System 1 Specs:

OS:Windows 7 Professional 64Bit
CPU:Intel® Core™2 Quad Processor Q8400, 2.66 GHz, 1333 MHz FSB
System RAM:8GB Ddr2 Ram
Video:ATI Radeon HD 7470 PCI-E Graphics Card 1Gb
Sound:Creative Labs SB0460 X-fi Fatality Sound Blaster

System 2 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Intel Quad Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
System RAM:16.0GB Dual-Channel DDR3 @ 664MHz (9-9-9-24)
Video Card:512MB NVIDIA GeForce 310 Graphics
Sound Card:Realtek High Definition Audio

System 3 Specs:

OS:Windows 7 Professional 64Bit
CPU:AMD Essentials E1-2100 Accelerated Processor clock speed : 1.0 GHz
System RAM:Crucial 16GB  DDR3 RAM (1,333 MHz)
Video Card:AMD E1-2100 APU with AMD Radeon™ HD 8210 Graphics
Sound Card:Realtek ALC269Q-VB5-GR